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apartment x

  • Unreal Engine 5.3  |  First-person  

  • Walking Sim  |  Psychological Horror

  • Retro Style  |  Realistic

A small-scale environment puzzle game built around an infinite loop and unsettling, liminal-space tension. Inspired by Exit 8 and SCP-style anomaly logic, the project focuses on atmosphere, spatial storytelling, and controlled pacing through environmental design.

Production

Responsible for task assignments, project progress management, playtesting, and feedback-driven iteration.

UI/UX

Designed, built, and implemented the entire UI in game and menu system using Blueprints.

Level Design

      Contributed to level design and game flow design; created layouts and built the blockout.

Environment Art

  Worked on material creation and fully assembled the environment, including lighting and final polish.

Default Floor(10th floor).png
Untitled-1.png
ScreenShot00000.png

Game flowchart, level design and final in-game level layout

image.png

Playtest feedback spreadsheet.

© 2025 by Dejilamu.

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