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house of vampires

itch.io page under construction

  • Unreal Engine 5.4  |  First-person   |  PC

  • Horror  |  Puzzle | Room Eacape

  • Medieval  |  Gothic

A retro-cinematic gothic escape game where Dracula actively hunts you through the castle. The player must search rooms for usable objects while avoiding Dracula, solve environmental puzzles under pressure, and piece together a path through shifting spaces to ultimately break free.

Production

Handled art-side task assignments, progress management, and asset integration across the environment and game art pipeline.

Look Dev

Responsible for most of the asset materials and made later adjustments to maintain a consistent visual style.

Environment Art

Closely worked with the designer and built the level environment and lighting

based on the level lay out

delivered by the design

team.

Post-Production

......

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Created the art team’s Miro moodboard, assigned detailed tasks to artists, and updated key items to the team page and the Jira board as the project progressed.

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Made materials with more variation available and a trimsheet in Substance 3D Designer.

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Props modeling, texturing samples.

© 2025 by Dejilamu.

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